﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Sirenix;
using Sirenix.OdinInspector;
using Sirenix.Serialization;
using Sirenix.Utilities;
public class TestOdin : SerializedMonoBehaviour {

    public bool[,] boolGrid = new bool[10, 5];
}
